However, much of the trimmed content was cut for good reason, and may have resulted in a stronger final product. Pairing these discrepancies with a core campaign that was shorter than many gamers anticipated, an outcry was bound to occur. Other long-anticipated features were announced to be absent at the eleventh hour. Certain core aspects of the game, like third-person cinematics and customizable backgrounds, were radically reworked. While there was a great deal of baseless speculation from fans about what the final game would include, players also made several logical assumptions based on the wealth of trailers and interviews. The protracted development cycle lent itself to speculation and anticipation in equal measure. The hype machine arguably became the game's worst enemy. In hindsight, it seems inevitable that the game was destined for a controversial release, especially given the project's tumultuous history. After eight years of development, rumors, and promotions, the expectations for Cyberpunk 2077 were titanic.
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